Posts mit dem Label Education werden angezeigt. Alle Posts anzeigen
Posts mit dem Label Education werden angezeigt. Alle Posts anzeigen
Dienstag, 21. Februar 2012
Mittwoch, 22. Dezember 2010
Why Design Education Must Change
Traditionally what designers lack in knowledge, they make up for in craft skills. Whether it be sketching, modeling, detailing or rendering, designers take an inordinate amount of pride in honing key techniques over many years. Unfortunately many of these very skills have limited use in the new design domains. (Core 77 columnist Kevin McCullagh.)
Why Design Education Must Change - Core77
Labels:
Education
Donnerstag, 27. Mai 2010
Editions Volumiques

Here are the first pieces of les évolutions dynamiques following research on both volume and interactivity, playfully mixing paper and computation. By allowing interactivity and gameplay in the page (for example with the Duckette project) or between the pages (in The book that turns its own pages, or Labyrinthe), we try to bring new life to paper. We then pushed physical behavior to paper and ink (the book that disapears). There, the paper is no longer only the frame for representation, but at the same time the field of a real physical experience. We also played with the volume and perspective of book and content (paradoxales, Meeting-Zombies). And then, we tried to combine paper with this little computer-object almost of us all carry everywhere: our cell phone (the night of the living dead pixels, (i) pirates).
Videos:
http://www.volumique.com/blog/?p=31
View the projects: editions_volumiques
Labels:
Education,
iPhone,
Real Life Objects,
Touch-Screen
Montag, 15. März 2010
Licht
impress - flexible display from Silke Hilsing on Vimeo.
via: licht Experimente
Labels:
Education,
Netart,
Touch-Screen
Mittwoch, 24. Februar 2010
Hyper Island - School
The Hyper Island Way from jonny von wallström on Vimeo.
Hyper Island started in 1995 when Jonathan Briggs, David Erixon and Lars Lundh met during a project involving a CD-rom production. They soon realized the increasing need of a different kind of education involving industry based learning, for the growing new media industry. The first long term program at Hyper Island started in Karlskrona 1996 with 32 students.
Since the start in 1996, the methodology of Hyper Island has been a true success. Today, Hyper Island runs the long term programs Digital Media (in Stockholm and Karlskrona), Interactive Art Director (Stockholm) and Motion Graphics Designer (Karlskrona). In total over 260 students study full time at Hyper Island each year.
Home | Hyper Island
Labels:
Design Strategy,
Education
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