Posts mit dem Label NFC (Near Field Communication) werden angezeigt. Alle Posts anzeigen
Posts mit dem Label NFC (Near Field Communication) werden angezeigt. Alle Posts anzeigen

Donnerstag, 16. April 2009

Real life objects

Swinxs, the incredible new game console!

Discover a whole new world with SWINXS together with your friends and family. Swinxs is a high-tech games console, sustainably designed for active games you can play inside or outdoors. The unique XS-wristband gives you access to a new world to play games, listen to music, experience exciting adventures and make fantasies reality. Swinxs is never boring! Connect your Swinxs to your computer and on your own Swinxs page you can, as well as many other things, keep track of your scores and download new games.





Sniff
A game for all, based on the Memory principle
Sniff is a game that is equally well suited for sighted and non-sighted children. The basic idea involves a cuddly toy, Sniff, which contains an RFID (radio-frequency identification) reader.

http://www2.norway.or.jp/NR/rdonlyres/7F09692D-6927-4B9E-8879-88ED0EFFBCB3/91022/Sniff400.jpg



Do you poken?





WineM, a smart wine rack

WineM is an information tracking system that makes all wine information always accessible and updatable. It knows what wine is in the rack, and where it is, without requiring you to consult paper logs or spreadsheets. A custom walnut radio frequency tag uniquely identifies each bottle, while readers in every cell locate it.





The internet of things - Tikitag Touchatech
The technology that tikitag takes advantage of to establish this connection is Near Field Communications Technology (NFC) - an evolution of RFID that connects electronic devices over short distances. The market for NFC is expected to grow significantly in the coming years. Market consultancy Strategy Analytics projects that by 2012 around 250 million NFC-enabled phones will be sold worldwide. (read more)





Brio Networkers

Who’s living behind the screens? BRIO Network is an original world of rail play that features the imaginary creatures who live inside your computer. They drive super-cool vehicles around the tracks. They can listen to their messages and interact in fun, new ways. Though the networkers are inspired by the computer world, you do not need a computer to play with them.





An of course
- Mirror: A mirror that makes your Objects come alive
- nabaztag: A Rabbit that keeps you in touch with everything
- ztamp:s - Stamps that make your Objects come alive
by www.violet.net


(via http://tangiblix.blogspot.com/)

Object-based media

"This is a prototype of an iPhone media player that uses physical objects to control media playback. It is based on Radio Frequency Identification (RFID) that triggers various iPhone interactions when in the range of a wireless tag embedded inside a physical object."


iPhone RFID: object-based media from timo on Vimeo.

iPhone RFID: object-based media

The Touch project is based at the Oslo School of Architecture & Design and funded by the Research Council of Norway.

Some Student-blogs
http://creativeexperiencesnorway.blogspot.com/
http://gubo.wordpress.com/
http://newconstruct.wordpress.com/
http://slothfulinteractions.blogspot.com/2009/02/mood-cup-prototyping.html
http://www.carlssondesign.no/ti08/
http://www.nearfield.org/2008/02/teaching-touch-ii

Dienstag, 9. September 2008

The internet of things - Tikitag

How it works:


(More tikitag-Demos at the Domofall08)

Alcatel-Lucent announced the launch by its Alcatel-Lucent Ventures program of tikitagsm, a consumer service, at the DEMOfall 08 conference in San Diego. tikitag enables consumers and third-party application developers to increase the value of everyday items by connecting them to online content or applications.

The technology that tikitag takes advantage of to establish this connection is Near Field Communications Technology (NFC) - an evolution of RFID that connects electronic devices over short distances. The market for NFC is expected to grow significantly in the coming years. Market consultancy Strategy Analytics projects that by 2012 around 250 million NFC-enabled phones will be sold worldwide. (read more)



User Experience:
- Connect Toys with Onlinegames
- Business Automations
- Outside Usage

Connected Online-Supporters:
- Picasa
- Twitter
- Facebook
- Linkedin
- Netlog

Community:
- Generate and asociate Tags to real Life Objects
- Promote and share applications

Technical:
- Works with NFC-Reader (Near Field Communications Technology)
- Objects tagged with Radio-frequency identification

Customer Story:


(Shown at www.demo.com)