Posts mit dem Label Touchless Interactivity werden angezeigt. Alle Posts anzeigen
Posts mit dem Label Touchless Interactivity werden angezeigt. Alle Posts anzeigen

Montag, 23. August 2010

Apple arbeitet an Benutzerauthentifizierung per Bild oder Stimme

Wie ein aktuell aufgetauchter Patentantrag belegt, arbeitet Apple an einer Benutzerauthentifizierung über Gesichts- und Stimmerkennung oder gar den Herzrhytmus. Sollte diese Technik irgendwann bei iOS-Geräten zum Einsatz kommen, so könnte man diese darüber beispielsweise vor unbefugten Zugriff schützen.


Weiterlesen auf: Apple arbeitet an Benutzerauthentifizierung per Bild oder Stimme, Fernsperre bei Fremdbenutzung | ifun.de/iPhone :: Alles zum iPhone

Freitag, 12. Februar 2010

Cube Interfaces

Cube Browser


CubeBrowser is the concept study for a six display cube with digital screens that makes it possible to browse online databases like Flickr.com. The control of navigation is exclusively accomplished by performing manual actions on the object, which creates a playful way of discovering image collections that are networked by tags. Ludwig Zeller is developing this project as his diploma thesis in audiovisual media at the Academy of Media Arts in Cologne. Originally, the project has been started within a research cooperation between Prof. Frans Vogelaar and the design department of Yahoo!. The diploma project is advised by Prof. Zilvinas Lilas, Prof. Dr. Georg Trogemann and Lasse Scherffig.

http://www.cubebrowser.de/



Gesture Cube


Gesture Cube uses 3D spatial movement tracking to help transform navigating a device into a magical intuitive experience. The underlying GestIC® technology detects your hand´s approach and movements - your favorite apps and media all at a wave of your hand.

Gesture Cube - No need to touch – just give it a wave!

Montag, 4. Januar 2010

Montag, 12. Oktober 2009

Dienstag, 7. April 2009

Ubiq'window | The Future Is Transparent


Ubiq'window provides accurate interactivity to any flat surface like shop windows, showroom walls.

Despite the buzz about multi-touch, this technology evolution is not a challenge and it should have grown earlier if legacy OS editors, as well as input device manufacturers, had got more vision.

Now, we cannot really blame them, multi-touch makes sense with multi-media content only. And we are just at the dawn of the multi-media era.

The real frontier in today’s interactivity is touchless interactivity. It is the real challenge as it requires a perfect control of changing environment, precision optoelectronics, 3D algorithms.

We re-worked the presentation about Ubiq’window, today’s only real mass production tool for touchless interactivity.


LM3LABS - Ubiq'window | The Future Is Transparent

Free Air interactivity with AirStrike


Free Air interactivity with PC thanks to AirStrike from LM3LABS from Nicolas Loeillot on Vimeo.
Free Air interactivity with PC thanks to AirStrike from LM3LABS on Vimeo

Freitag, 27. März 2009

FluidTunes


Gestural Control for iTunes: FluidTunes