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Posts mit dem Label Testing werden angezeigt. Alle Posts anzeigen
Posts mit dem Label Testing werden angezeigt. Alle Posts anzeigen
Donnerstag, 4. Mai 2023
Dienstag, 29. Juni 2010
Bounceapp
Leave Feedback on any Page: Bounce – A fun and easy way to share ideas on a website
Labels:
Testing,
User Experience
Dienstag, 1. Juni 2010
Testing Tools
LiveView for iPhone and iPad
LiveView is a specialized remote screen viewing application intended as a tool to help designers create graphics for mobile applications, it has also proven to be useful for creating quick and dirty simulations, demos, and experience prototypes.
Prototyping for the Apple iPhone using Fireworks
The best way to evaluate any design is to see it on the device for which it is made—the sooner in the process, the better. For designing web pages, this is easy: use the "preview in browser" function in Fireworks or create a clickable prototype of the pages you have set up. But when you design for the Apple iPhone, it is a bit harder. This tutorial shows you how to use a few scripts to make your Fireworks prototype work for the Apple iPhone.
(thx to Martin)
LiveView is a specialized remote screen viewing application intended as a tool to help designers create graphics for mobile applications, it has also proven to be useful for creating quick and dirty simulations, demos, and experience prototypes.
Prototyping for the Apple iPhone using Fireworks
The best way to evaluate any design is to see it on the device for which it is made—the sooner in the process, the better. For designing web pages, this is easy: use the "preview in browser" function in Fireworks or create a clickable prototype of the pages you have set up. But when you design for the Apple iPhone, it is a bit harder. This tutorial shows you how to use a few scripts to make your Fireworks prototype work for the Apple iPhone.
(thx to Martin)
Labels:
iPhone,
Prototyping,
Testing
Montag, 10. Mai 2010
Usability of iPad Apps and Websites
We are making this report available for free to support our loyal audience of usability enthusiasts by providing early empirical data about iPad usability. This report is less thorough than our normal research reports and does not contain as many detailed and actionable design guidelines as we usually provide. We decided to publish the report anyway (as a donation to the community), because all experience from the last 30 years of usability shows that early usability findings have disproportionally large impact on design projects.Download PDF at: Usability of iPad Apps and Websites: First Research Findings by Raluca Budiu and Jakob Nielsen
Labels:
iPad,
Testing,
User Experience
Designing for iPad: Reality Check
1. Typography: Is it nice to read?
2. SFX & UX: What about that phony 3D stuff?
3. Interaction design: So what works?
Designing for iPad: Reality Check
Dienstag, 13. April 2010
Mobile Web and App Development Testing and Emulation Tools
There are almost twice as many mobile phones in the world than there are computers. With that phenomenal thought in mind you can understand why developing mobile apps is so lucrative, its a huge market with its users demanding ever more powerful and functional applications bridging the gap between mobiles and computers...
Mobile Web and App Development Testing and Emulation Tools - Speckyboy Design Magazine
Labels:
iPhone,
Mobile Concepts,
Testing
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