A useful guide to the brand utility
View more presentations from Ingmar de Lange.
Pattern Tap was born out of our love for the best interface designs on the web. We wanted a place where we could come and easily find the stuff we were looking for. Sometimes it was a matter of some inspiration for pulling off a horizontal nav bar with a ton of sections, sometimes it was just trying to visually separate some content. We didn't find any central place to find all this stuff, so we made our own.
“In a resolution adopted Tuesday, the European Parliament officially endorsed the development of the Internet of Things. This resolution frankly encourages the development of an Internet of Things in the European Union. It even calls on the European IoT Commission to “secure co-financing for the implementation of these technologies” and “continue funding pilot projects.”
Not the iPhone 4, the iPhone 1!
The seven user experience lessons were and are:
- Place better 'experiences' ahead of more features.
- Start with actual experiences.
- Solve the real problems.
- Play to think.
- Treat interfaces like conversations.
- Lead with a vision.
- Obsess on the details.
To repeat it: "It's not about more features. Place better 'experiences' ahead of more features.
"The latest 1 Hour Design Challenge: Gestural Interfaces was produced in partnership with Teague. Together, we challenged designers to think off the screen and make interfaces that live in the the objects and geometry of the world around us. In developing meaningful counterpoints to the flatness of all-in-one interfaces, we hoped you would integrate the richness of the physical world with the endless possibilities of digital information, tying together interface, ritual and context."
Rolf Molich, ein Weggefährte des Usability-Gurus Jakob Nielsen, findet, dass man durchaus menschliche Maßstäbe an das Verhalten von Maschinen anlegen sollte. Bestimmte Fahrkartenautomaten beispielsweise findet der dänische Experte regelrecht "unverschämt". ORF.at sprach mit Molich über seine Lieblingswebsites, gekränkte Produktentwickler und "Featuritis" bei Mobiltelefonen.
User Experience Design begins with the definition of a user experience strategy, or a shared holistic vision for what a product or service will be from the end user’s perspective. Before a design team can start creating a product or service’s interface and defining specific capabilities, the team needs to evaluate ideas to determine what will meet both user and business goals most effectively. Defining a user experience strategy up front is critical to making sure that all design decisions map back to a vision that is supported by research and that has defined success criteria.
Social media may have started out as a fun way to connect with friends, but it has evolved to become a powerful tool for education and business. Sites such as Facebook and Twitter and tools such as Skype are connecting students to learning opportunities in new and exciting ways. Whether you teach an elementary class, a traditional college class, or at an online university, you will find inspirational ways to incorporate social media in your classroom with this list.
Souk - Exchange from H Moore on Vimeo.